Giuseppe Modarelli

Giuseppe Modarelli

Freelance Technical Artist

About me

I am a Freelance Technical Artist and Graphics Programmer with almost 10 years of experience in the gaming industry. I am passionate about and have experience in all aspects of real-time rendering of videogames, from art asset pipelines to shader authoring, from coding custom render passes to profiling and performance optimizations.

Portfolio

UGC - Map Editor
A work-in-progress in-game map editor I’ve worked on for the cancelled FPS Project Athena by Scattershot.
UGC - Map Editor
Character Creator
In-game Character Creator for The Wagadu Chronicles.
Character Creator
Suwan - Procedural Islands Tool
Procedural toolset to generate islands for the Afrofantasy MMORP The Wagadu Chronicles by Twin Drums.
Suwan - Procedural Islands Tool
Day Night Cycle
A Day Night Cycle system for the Afrofantasy MMORP The Wagadu Chronicles by Twin Drums.
Day Night Cycle